Grand theft auto 4 pc keeps crashing
Run a few benchmarks, or just play for a while, and these will eventually stop-and if all has gone to plan, you'll be playing the game with none of that irritating hitching. This is because (I think) the new renderer is building a cache. But it's important to note that, on your first launch, the game might be even laggier than before. Go to your Steam settings, navigate to the Shader Pre-Caching menu at the bottom, and uncheck Enable Shader Pre-Caching For example, I have 8010 MB, so I put -availablevidmem 7850 Right click on GTA 4 in Steam, go to properties, and under Launch Options put -managed and -availablevidmem X, where X is a number slightly below your available display memory. Navigate to the Display tab and note down the number next to Display Memory Press the Windows key + R to open the Run window and type in dxdiag.
#GRAND THEFT AUTO 4 PC KEEPS CRASHING HOW TO#
How to fix GTA 4 performance issues on PCĬopy d3d9.dll from the \x32 folder into your GTA 4 directoryįind out how much display memory you have. If you still want to give it a go, follow the steps below to the letter. For reference, I'm running the Complete Edition version of GTA 4 through Steam on Windows 11, with an NVIDIA RTX 2080 Super, Intel i7-9700K, and 16GB of RAM. I can't promise anything, such is the temperamental nature of playing old, abandoned videogames on a modern PC.
#GRAND THEFT AUTO 4 PC KEEPS CRASHING PC#
PC gaming is an unpredictable, finicky thing, of course, so if you have anything other than my specific hardware/software setup, this fix might not work-or even make things worse. Related: Grand Theft Auto 4 Should Be Next In Line For A Remaster You need a Vulkan-compatible graphics card to use this fix, but if you do, your woes could be over.
So to make it stop, you have to force the game to use a different, more efficient renderer-specifically Vulkan. I'm no tech expert, so I might be getting some details wrong here, but as far as I can tell, the stuttering is caused by an outdated and/or poorly implemented Direct3D/DirectDraw renderer. After several hours of scouring Reddit threads, blogs, and posts on GTAForums, trying countless alleged 'fixes' that made absolutely no difference, I discovered the root of the problem. It's just a pig to play smoothly on a modern gaming PC. Even if my gaming PC is basically a supercomputer compared to the meagre recommended specs for this 13-year-old game, it's plagued by constant hitching, frame drops, and frame pacing issues. The Windows port is notoriously shoddy, and no matter which hardware I have slotted into my PC-and no matter how powerful-the same problem always arises: endless, frustrating micro-stuttering. Every year I feel the urge to replay Grand Theft Auto 4 on PC, and every year I'm disappointed.